《全球杯平行宇宙》隐私政策

最后更新:2026-08-16

《全球杯平行宇宙》是一款核心玩法可离线运行的单机游戏。游戏不要求账号,也不包含应用内购买或强制广告。玩家可以主动选择观看 Google AdMob 激励视频来获得界面中预先说明的游戏奖励。

游戏进度、设置和游戏内事件计数仅保存在你的设备本地存储(localStorage)中,我们不会把这些本地记录上传到自己的服务器。卸载应用或清除应用数据会删除这些记录。

隐私问题联系方式:colossus8756@gmail.com

激励广告与第三方数据处理

在原生 iOS/Android 应用中,应用启动时会通过 Google User Messaging Platform(UMP)更新同意状态;当你主动请求激励视频时,Google Mobile Ads SDK 会连接 Google 的广告服务。Google 可能处理设备或其他标识符(例如 Android Advertising ID;iOS 在获准时使用 IDFA)、IP 地址及由此推断的大致位置、广告展示与互动、广告数据,以及崩溃、性能和其他诊断数据,用于提供和衡量广告、分析、反欺诈与安全。

这些数据会与 Google 共享并由 Google 按其政策处理。请阅读 Google 隐私权政策Google 如何使用合作伙伴应用中的信息。我们不会出售你的本地游戏存档。

浏览器/PWA 版本没有 Capacitor AdMob 插件时只运行本地广告演示倒计时,不会向广告网络发出请求,也不会因此发送任何设备标识符。

同意、追踪与选择

在适用地区,应用通过 Google User Messaging Platform(UMP)请求广告隐私同意,并提供重新管理隐私选择的入口。iOS 会在读取用于跨 App/网站追踪的广告标识符前请求 App Tracking Transparency(ATT)授权。拒绝 ATT 不会影响核心游戏;你仍可能看到非个性化或受限广告,也可以完全不选择激励视频。

广告数据的保留、访问和删除请求由 Google 的隐私控制及请求机制处理。本游戏没有开发者服务器账号,因此我们无法从自己的服务器删除或导出不存在的账号记录。

儿童与政策变更

本游戏不以儿童为主要目标受众。若发行地区或商店受众设置触发儿童隐私规则,我们会在发布前重新配置广告请求和内容分级。本政策会在广告提供商、SDK 或数据用途发生变化时更新。

Privacy Policy for Global Cup: Parallel Universe

Last updated: 16 August 2026

Global Cup: Parallel Universe is a single-player game whose core gameplay works offline. It requires no account and contains no in-app purchases or forced ads. Players may voluntarily watch a Google AdMob rewarded video for the game reward shown beforehand.

Game progress, settings, and in-game event counters are stored locally on your device. We do not upload these local records to our own servers. Uninstalling the app or clearing its app data removes them.

Privacy contact: colossus8756@gmail.com

Rewarded advertising and third-party processing

In the native iOS and Android apps, Google User Messaging Platform (UMP) updates consent information at launch, and the Google Mobile Ads SDK connects to Google's advertising services when a rewarded ad is requested. Google may process device or other identifiers (such as the Android Advertising ID and, when authorized on iOS, the IDFA), IP address and approximate location derived from it, ad impressions and interactions, advertising data, and crash, performance, or other diagnostic data. These data may be used to provide and measure advertising, analytics, fraud prevention, and security.

These data are shared with and processed by Google under its policies. Please read the Google Privacy Policy and How Google uses information from partner apps. We do not sell your local game save.

When the Capacitor AdMob plugin is absent, the browser/PWA build uses only a local demonstration countdown. It does not request an ad or send a device identifier to an ad network.

Consent, tracking, and your choices

Where required, the app uses Google's User Messaging Platform (UMP) to request advertising consent and provides a way to manage privacy choices again. On iOS, the app requests App Tracking Transparency (ATT) authorization before accessing an advertising identifier for tracking across apps or websites. Declining ATT does not affect the core game; you may receive non-personalized or limited ads, or simply choose not to watch rewarded videos.

Google's privacy controls and request processes govern retention, access, and deletion of advertising data. The game has no developer-operated account backend, so there are no account records on our servers to export or delete.

Children and policy changes

The game is not directed primarily to children. If a release territory or store audience selection triggers children's privacy requirements, we will review ad-request settings and content ratings before release. We will update this policy if the advertising provider, SDK, or data uses change.